About Me
Hi, I’m Nicholas! A creator of auditory landscapes, worlds, characters, and most importantly, stories.
From working an assistant production job for my hometown radio station fresh out of high school, to being the Player Gameplay Audio Product Owner for BioWare on Anthem and the upcoming installment of the Dragon Age franchise, to joining Digital Extremes and the Warframe team in shipping the Duviri Paradox, and our upcoming expansions, I’m ready to help take your sonic experience and auditory storytelling to the next level.
Outside of my audio work, I have helped to organize and run multiple charity and outreach events, and I have a passion for actively helping those around me. I’m also a big fan of performing music; designing, playing and hosting tabletop RPGs; and a good old fashioned game of 8-ball.